Steam’s New Feature Lets You Know If Your PC Can Run a Game Before Downloading

Valve is updating the Steam store to include tools for predicting game frame rates and linking hardware specifications to user reviews. these changes provide factual data about how games run on specific computer configurations while introducing new considerations for user data and system telemetry.

The process of purchasing a game on a personal computer has often involved technical uncertainty. Players frequently check system requirements to determine if their hardware can maintain a consistent frame rate. For several decades, the industry has used minimum and recommended lists that are often general and do not provide specific performance data. Recent updates to the Steam platform indicate that Valve is shifting toward a system that provides more specific technical information.

During 2026, Valve has introduced several updates that move technical verification from the user to the store interface. The company is now using hardware checks, performance telemetry, and predictive data to show how games will function. This change is intended to give users a clear understanding of performance before they spend money on a title.

Performance Tools and FPS Predictions

The most significant feature being added to the platform is a tool that predicts the average frame rate of a game based on the hardware components in a user’s computer. This tool does not rely on static text lists. Instead, it uses anonymous telemetry data collected from other Steam users who have already played the game. If five thousand people with a specific graphics card and processor average 60 frames per second, Steam can show that data to a prospective buyer.

This transparency is useful because the price of computer hardware is high. Buying a game and then needing to request a refund because it does not run well is an inefficient process. High end games are also starting to require specific technical instructions like AVX2 or AVX-512. If a processor is older and does not have these instructions, the game will not open or will stop working immediately. By showing a predicted frame rate, Valve provides a practical way for users to avoid buying games that are incompatible with their current systems.

Hardware Information in User Reviews

The review section on Steam is often used to discuss technical issues. However, a review that mentions poor performance can be difficult to interpret without knowing what computer was used. A game might run poorly on an entry level system but run well on a high end system. To clarify this, Valve has added a feature to the Steam Beta that allows users to attach their hardware specifications to their reviews.

This feature provides data for other shoppers to use when making decisions. When a player reads about a technical problem in a review, they can see exactly what components the reviewer was using. This helps users find information that is relevant to their own computer setup. It also makes performance claims in reviews more verifiable because they are now linked to specific hardware data.

Technical Requirements

These software updates are part of a larger plan for new hardware releases. Valve is scheduled to release a new Steam Machine and a VR headset called the Steam Frame. At the 2026 Game Developers Conference, Valve representatives explained that the Verified program is being updated to include these new devices. The goal is to make sure these products function in a consistent manner.

The upcoming Steam Machine is designed to have more processing power than the Steam Deck. Specifically, it is built to be six times more powerful than the handheld version. Valve intends for games that are verified for the Steam Machine to run at 1080p resolution with a frame rate between 30 and 60 frames per second. By collecting performance data from the current PC community, Valve is building a database that will inform Steam Machine owners about how their games will perform. This is part of a strategy to make SteamOS a functional alternative to other operating systems used for gaming.

Privacy and Data Security Management

The increase in hardware reporting and telemetry has led to discussions about user privacy. Valve has a history of protecting user data, but the use of real time BIOS checks is a notable change. Steam now checks for features like TPM 2.0 and Secure Boot to ensure compatibility with modern security and anti cheat software. Valve states that this is done to prevent users from purchasing games that will not function, but some users are concerned about the level of access the software has to their system.

There are three primary concerns regarding how this data is handled:

  1. Hardware Identification: Some critics suggest that listing specific hardware configurations in public reviews makes it easier to identify a specific user. A unique combination of a specific processor, a certain amount of memory, and a specific graphics card can serve as a digital identifier. There is a risk that data collection tools could use this information to track accounts.

  2. Risks from Malicious Actors: Publicly showing that a user owns expensive hardware could make that user a target for scammers. If a profile shows that a person owns high end components, it may suggest they have more money to spend. This could lead to more frequent phishing attempts or social engineering attacks focused on account theft.

  3. Extent of Data Collection: To make the frame rate prediction tool accurate, Steam must collect a large amount of telemetry data. Valve says that this data is anonymized and only used for the store features. However, some users prefer not to share any information about their hardware or the software they are running. The collection of system snapshots remains a concern for individuals who prioritize privacy.


Valve manages these concerns by making the features optional. Performance data collection is an opt in setting that must be enabled by the user. Attaching hardware information to a review is also a choice that is made for each individual review. However, as these features become standard for the Verified program, more users may feel that participation is necessary to use the platform effectively.

The Role of Telemetry

The transition to using hardware verification and performance data is a fundamental change for the platform. The industry is moving away from general estimates and toward a system based on recorded data. While this requires users to share more information with Valve, there are clear practical benefits for the consumer.

In a market where computer components are very expensive, players need to know if a game will work before they buy it. Valve is using its user base to provide this information, which acts as a form of consumer protection. As long as the company is clear about how it stores and uses this data, and as long as the features remain optional, the system is likely to be used by most players.

Future Plans for SteamOS

Steam Big Picture Mode through steam remote play on a smart TV


The new hardware will be the primary test for these verification tools. The Steam Machine and Steam Frame are Valve’s attempt to provide a controlled environment for both hardware and software. By using the data collected from millions of PC users, Valve can ensure that its own hardware offers a predictable experience. This strategy uses the Verified program to simplify the technical requirements of PC gaming.

The Steam Machine will appeal to users who want PC performance without the need to manually update drivers or investigate system requirements. The Steam Frame will also benefit from these checks because VR games require very specific and consistent performance to be usable. If Valve can use these new data tools to guarantee performance on these devices, it will change how the Steam platform is used by the general public.

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